Chinese Man Paralyses After Gaming For 20 Hours



A Chinese man has become paralysed after gaming non-stop for 20 hours at an internet cafe in Jiaxing, Zhejiang province of China.

According to a local news report, the man entered the internet cafe on Saturday and kept playing the game non-stop until for straight 20 hours until the tragedy struck on Sunday afternoon.

"It seems he had lost sensation completely and couldn't move at all. We had to call for an ambulance," a friend of the man said.

The news report said the man never realised that he was paralyzed until when he made an attempt to go to the toilet.The man said that he couldn't move the other half of his body.

However, a video that has gone viral shows the gamer was so bent on finishing the game that he kept begging his friends to help him continue playing the game as he was been moved away by paramedics onto a stretcher.

Last year a Chinese woman became blind after playing a mobile game for 24 hours! Another incident occurred last year in December when a man gamed for nine hours and then suddenly slumped, spitting blood as a result of exhaustion.

Same last year too, in June 2017, a 27-year old man died after spending nearly 20 hours in an internet cafe.

China has an estimated 565 million gamers and for long has been battling this gaming syndrome. China became the first country in 2008 to officially declare internet addiction which they mostly referred to as 'digital heroin'. 

Chinese Man Paralyses After Gaming For 20 Hours



A Chinese man has become paralysed after gaming non-stop for 20 hours at an internet cafe in Jiaxing, Zhejiang province of China.

According to a local news report, the man entered the internet cafe on Saturday and kept playing the game non-stop until for straight 20 hours until the tragedy struck on Sunday afternoon.

"It seems he had lost sensation completely and couldn't move at all. We had to call for an ambulance," a friend of the man said.

The news report said the man never realised that he was paralyzed until when he made an attempt to go to the toilet.The man said that he couldn't move the other half of his body.

However, a video that has gone viral shows the gamer was so bent on finishing the game that he kept begging his friends to help him continue playing the game as he was been moved away by paramedics onto a stretcher.

Last year a Chinese woman became blind after playing a mobile game for 24 hours! Another incident occurred last year in December when a man gamed for nine hours and then suddenly slumped, spitting blood as a result of exhaustion.

Same last year too, in June 2017, a 27-year old man died after spending nearly 20 hours in an internet cafe.

China has an estimated 565 million gamers and for long has been battling this gaming syndrome. China became the first country in 2008 to officially declare internet addiction which they mostly referred to as 'digital heroin'. 

Chinese Man Paralyses After Gaming For 20 Hours



A Chinese man has become paralysed after gaming non-stop for 20 hours at an internet cafe in Jiaxing, Zhejiang province of China.

According to a local news report, the man entered the internet cafe on Saturday and kept playing the game non-stop until for straight 20 hours until the tragedy struck on Sunday afternoon.

"It seems he had lost sensation completely and couldn't move at all. We had to call for an ambulance," a friend of the man said.

The news report said the man never realised that he was paralyzed until when he made an attempt to go to the toilet.The man said that he couldn't move the other half of his body.

However, a video that has gone viral shows the gamer was so bent on finishing the game that he kept begging his friends to help him continue playing the game as he was been moved away by paramedics onto a stretcher.

Last year a Chinese woman became blind after playing a mobile game for 24 hours! Another incident occurred last year in December when a man gamed for nine hours and then suddenly slumped, spitting blood as a result of exhaustion.

Same last year too, in June 2017, a 27-year old man died after spending nearly 20 hours in an internet cafe.

China has an estimated 565 million gamers and for long has been battling this gaming syndrome. China became the first country in 2008 to officially declare internet addiction which they mostly referred to as 'digital heroin'. 

Singtel To Launch The Razer Phone 2 For S$98 On Nov 4


Slated for release on November 3, Razer's new gaming phone, the Razer Phone 2 will be launched exclusively in Singapore on Singtel as the carrier partner.


According to a release, Singtel said the Razer Phone 2 will be sold at a starting price of S$98 on a Combo 12 plan and S$918 for Combo 1 plan. The promotional bundle for the phone will include six months of its DATA X 4 add-on, which provides four times the usual monthly data for free.

"DATA X 4 offers customers substantial savings. For example, a customer on Combo 6 can get an additional 18GB of data at less than S$1 per day," Singtel's vice-president for marketing and sales MS Gen Siok Hoon said.

The Telco will also give free Hearthstone card packs along with the bundle.

Also Read: 27 Malware Infected Gaming Apps Found On The Play Store With Over 4 Million Downloads!

During the exclusive launch of the Razer Phone 2 on Singtel on Saturday November 4, customers will get to participate in Arena of Valor and Contra mobile gaming competitions. Singtel says the first 100 customers who purchase the phone will receive a limited edition of #TEAMRAZER Gaming Pack.


Also, Singtel said that customers who buy the Razer Phone 2 and its 1+1 Gbps Fibre Pro Gamer Bundle will receive S$100 of their Razer Phones.

The telco said that existing Razer Phone customers used two times more data than the average customer.

Earlier this month, Singtel unveiled an ultra-fast broadband bundle for gamers looking to buy Razer's new Sila gaming router.

Also this month, Singtel announced that it would be working with a subsidiary and four of its associates to grow the gaming and e-sports ecosystem in Southeast Asia, Australia and India. The telco company said that it will continue to expand its suite of e-gaming products and services to provide the ultimate gaming experience at home and on the go.

Also Read:

Chinese Man Paralyses After Gaming For 20 Hours

Ubisoft Games Suffers Massive DDoS Attacks, Servers Goes Offline

You Can Now Play Assasin's Creed Odyssey Via Chrome Browser

Rare Copy Of 1985 Super Mario Bros Game Sold For A Record $100,000

An unopened rare copy of the original Super Mario Bros. video game, first released by Nintendo in 1985 has sold for a world record price of $100,150 at an auction.

According to Heritage Auctions, this copy of the Super Mario Bros. which was sold for the staggering amount was one of the few sealed copies released as part of a test market launch for the Nintendo Entertainment System (NES) in 1985 and 1986.

"Beyond the artistic and historical significance of this game is its supreme state of preservation," co-founder and chief grader of Wata Games, Kenneth Thrower said.


Not only is this game the only known "sticker sealed" copy of Super Mario Bros. in existence, the game is over 30 years, got certified as Near Mint and as well a "Sealing Rating" of A++ by Wata Games which also adds to its rarity.

Also Read: Chinese Man Paralyses After Gaming For 20 Hours

The purchase of the game was made by a group of renowned video game collectors: Jim Halperin, founder and co-chairman of Heritage Auctions, Zac Gieg, owner of Just Press Play Video Games, and Rich Lecce who is the owner of Robert B. Lecce Numismatist Inc.

"Super Mario Bros. is not only the most recognizable game of all time, it saved the video game industry in 1985," said Wata Games President, Denix Kahn. "In terms of rarity, popularity, and relevance to collectors, this game has it all. Mario is the most recognizable fictional or non-fictional character in the world, more so than even Mickey Mouse. Super Mario Bros. launched the largest game franchise and this copy is the only known sealed example from Nintendo's test market release."

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